![]() This is a bug in the NVIDIA driver and/or in DirectX. It happens only on 2nd generation Intel Core systems with NVIDIA "Optimus" GPUs (GeForce or Quadro) when the NVIDIA Control Panel is set to force apps (or just Paint.NET) to use the NVIDIA GPU. Handling of the dreaded "NoHardwareDeviceException" crash: The user will be notified of how to fix this.Previously, anything rendered between the last mouse "move" and "up" events was re-rendered, resulting in the appearance of a delay/lag. Performance of Move Selected Pixels, Shapes, and Gradient tools when releasing the mouse button at the end of drag-and-drop gesture.This will also be the basis for adding pressure sensitivity in a future release (v4.3). Surface Pen, Wacom/Ugee tablet) ( see here). The input handling systems to use WM_POINTER, which enables glitch-free drawing when using a pen or stylus (e.g.Performance of layer thumbnails when switching between images. ![]() Pointer devices are listed in Settings -> Diagnostics. Disabling this will cause any pointer device to be emulated as a mouse, which may be more compatible but at the cost of smoothness.
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